adammyhill.caArt + technology
ADAM MYHILL

Good camerasGreat projects

I’m Adam Myhill.
CEO of Black Eye Technologies.Technical Emmy recipient

We build advanced camera and presentation systems for Unreal Engine — from cinematic and gameplay cameras to fully automated synthetic cinematography. Our main product is the Black Eye camera system which is on Fab.

We consult and co-develop, from early concepts through production. We’ve worked with Disney, Sony, Electronic Arts, 2K, Microsoft, NASA, Intel, and many game and CG studios.

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CAMERA SYSTEMS / PRESENTATION / CONSULTING

Selected work

01 — 06 / OPEN A STORY
A LITTLE CONTEXT

Film and TV have burned real camera behaviour into our subconscious. Games and CG have to get it right.

I’m Adam Myhill — a technologist, inventor, cinematographer, CEO of Black Eye Technologies and Technical Emmy recipient. This is a collection of my work, and the work we’re building together.

At Black Eye Technologies, we develop advanced camera and presentation systems for games, film, and real-time experiences. Through consulting and embedded co-development, we help teams bring exceptional CG camerawork and systems to their projects.

I’m the original creator of Cinemachine and co-founder of The 44 Collective. My work spans 40 credits across 25 video game titles, feature films as director of photography, and patents in camera systems and 3D streaming. My work on Disney’s Baymax Dreams earned a Technical Emmy.

Meet Black Eye Technologies ↗
More about my work ↗

The archive.

PROJECTS / RESEARCH / EXPLORATIONS

CONNECT

Small Teams.
Big ideas.

Are you working on a project where good cameras are important - in games, CG or genAI?

Let’s talk ↗